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![]() Gear sets (get a bonus for wearing a full set) ![]() Much faster paced overall than the prequel Good art direction (except for some animations, color choices and silly enemies) New mechanics (gambling, horadrics cube (mix items to create new ones - losing the old items), sticking magic gems onto your gear, etc., minor talking options using the keypad in multiplayer) You can completely reset a poor character build (talk to Akara when in the first town - lets you reassign all stat and skill points) since the latest patch - however this only works once per difficulty level until you get to Hell mode (where you need to kill all main bosses and craft a special item from their unique drops)įive all new characters with differing playstyles (necromancer, amazon, sorceress, barbarian, paladin) The skill tree system (adds some tactical depth, makes each character more unique than in the prequel, very customizable characters) Improved interface (press alt to show drops, run move, small mini-bar showing all submenus, better shops (buy back sold equipment), tomes (to put scrolls in), money has a single separate inv slot, belt upgrades, improved PvP, etc) Level Design-7 Frustration-7 Fun-7.5*/6.5 Originality-6
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